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good game in general, but i think some levels are just a ton of walking, and some levels are basically the same as the ones before it. especially the first 4 levels, which probably could just be one level.

and before introducing color merging, why in the hell would you want 2 puzzles showing literally nothing and are just walking simulators. a lot of the color merging "tutorials" could be compressed into smaller levels, or one level containing multiple insights.

also why in the world are there random borders around some levels

Hello Omega_3301 Thanks for the feedbacks ! Yeah, it's not a perfect game, it's one of my first try, I see now so many default. I will queep your questions in mind has guidelines for futur games !

oh wait. it's your first game
oooops  didn't see that, i'll go check your later games!

Very interesting! Good luck!

Thank you !

(1 edit)

edit: solved it! Nice game :-)

What am I missing with this one? I think I need to leave one of these gates locked in order to separate the white pieces enough to both reach exits. But I can't make contact with a gate without opening it, as they're all surrounded by keys of the same color..

You have to make the main cursor color white, because then it can avoid hitting a block once...it is possible, as I just did it...